About me
Philip Tan, a research scientist at the MIT Game Lab, studies playful audio and teaches courses in game design and production at the Massachusetts Institute of Technology. His research translates the joy of expert challenge (e.g. in scientific, professional, and competitive fields) into playful forms that are accessible to everybody. For 6 years, he was the executive director for the US operations of the Singapore-MIT GAMBIT Game Lab, a game research initiative. He also founded a DJ crew at MIT and continues to teach MIT courses in DJ history, technology, and technique.
He has served as a member of the steering committee of the Singapore chapter of the International Game Developers Association (IGDA) and worked closely with Singapore game developers to launch industry-wide initiatives and administer content development grants as an assistant manager in the Media Development Authority (MDA) of Singapore.